// Biography

Daniel John Jones is a artist and technologist whose work explores new ways in which sound and technology can illuminate our understanding of the world, translating patterns and data into living musical forms. Daniel Jones His BAFTA-nominated practice spans topics ranging from bacterial dynamics to network infrastructures, and has been shown at venues including the Centre Pompidou, Barbican, the Museum of Science and Industry, IRCAM, the Southbank Centre, and the Royal Institution of Great Britain.

As one half of Jones/Bulley, this involves creating large-scale sculptural sound installations, exploring forest ecosystems (Living Symphonies, 2014-2023), global ecologies of human-recorded audio (Maelstrom, 2012-2022), FM radio broadcasts (Radio Reconstructions, 2012-), and weather systems (Variable 4, 2011-).

Other works and collaborations include Infraordinary FM (with Seb Emina, 2023), a 24/7 streaming radio station that uses state-of-the-art synthetic voices to deliver reliable, real-time news about quotidian happenings around the world; Phantom Terrains (with Frank Swain, 2014), a platform for ubiquitous sonification of wireless network landscapes; Global Breakfast Radio (with Seb Emina, 2014-), an autonomous radio station that broadcasts live radio from wherever the sun is rising; Project Adrift (2016-), creating orbital simulations and visualisations as part of an interdisciplinary team of artists and scientists responding to the growing challenges of space debris (shown at the Royal Geographical Institute, the Royal Institute of Great Britain and the Science Museum); The Listening Machine (with Peter Gregson, 2012), a 6-month-long online composition which translates social network dynamics into a piece of orchestral music, recorded with Britten Sinfonia and commissioned by the BBC/Arts Council's The Space; Horizontal Transmission (2011), a digital simulation of bacterial communication mechanisms; and AtomSwarm (2006—2009), a musical performance system based upon swarm dynamics.

Daniel's engineering work includes Chirp, a platform for sharing information over sound, shortlisted for the Design Museum's Designs Of The Year; the 3D audio engine for mobile games Papa Sangre and The Nightjar, nominated for two BAFTAs including "Audio Achievement". He co-ordinated the technical infrastructure for The Fragmented Orchestra, winner of the PRSF New Music Award 2008, and was more recently a fellow on the Mozilla Webmaker programme.