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Hackpact 2009/09/#4: iPhone SuperCollider remote control

iphone-day4.jpg

My iPhone Developer License materialized this morning. After a final resentful mutter about the inherent unpleasantness of being asked to pay to develop for a third-party platform, I starting hacking up the #hackpact day 1 OpenFrameworks code to communicate over OSC with SuperCollider - creating a bouncing, throwable and tippable particle system which remotely generates sound effects as particles collide. Latency is low, render rate is high, and it kind of feels like the ADC price tag is already justified. Principles, shminciples.

tech notes: as mentioned in the openframeworks forums, it's necessary to download the oscpack source and replace the headers+library in the openFrameworks distribution with a fresh code tree, which is then compiled afresh for the iPhone ARM architecture. A couple of lines relating to the 'Nil' constant also need commenting out.